About This Content Decommissioned during the Cold War, a dormant weapons research base has been breached, unleashing a mysterious affliction into the Siberian wilderness that transforms men into blood-thirsty, mindless killers. Lara must overcome increasingly dangerous waves of these infected adversaries while scavenging their equipment and crafting additional gear on the fly, in kill or be killed survival-combat. Fight for your life against new enemies and complete new challenges, while discovering a way to stop or perhaps even reverse this impending catastrophe. Includes the Ushanka outfit, which reduces Lara’s damage from melee attacks, the devastating Voidhammer shotgun, and the Cold Darkness Awakened Card Pack which includes over 15 new Expedition Cards. 1075eedd30 Title: Cold Darkness AwakenedGenre: Action, AdventureDeveloper:Crystal Dynamics, Eidos-Montréal, Feral Interactive (Mac), Feral Interactive (Linux)Publisher:Square Enix, Feral Interactive (Mac), Feral Interactive (Linux)Franchise:Tomb RaiderRelease Date: 29 Mar, 2016 Cold Darkness Awakened Free Download [torrent Full] cold darkness awakened tomb raider. cold darkness awakened outfit. cold darkness awakened rise of the tomb raider. cold darkness awakened map. rise of the tomb raider cold darkness awakened starten. cold darkness awakened. cold darkness awakened ps4. cold darkness awakened achievement guide. cold darkness awakened wiki. cold darkness awakened trophies. cold darkness awakened tomb raider walkthrough. cold darkness awakened trophy guide. cold darkness awakened walkthrough. cold darkness awakened prisoner locations. cold darkness awakened achievements. rise of the tomb raider cold darkness awakened dlc. where is cold darkness awakened. cold darkness awakened xbox 360. cold darkness awakened prisoners. cold darkness awakened gameplay. rottr cold darkness awakened. cold darkness awakened how to start. cold darkness awakened length. cold darkness awakened review Repetitive, too short, three boring puzzles about pulling levers and opening valves like seriously who wants to do that, terrible AI, no variety and the story is not explained well at all, just a poor excuse to put zombies into the game. This should be free.. I really really took my time with this DLC! Finished it in 2hours! I wanted to EXPLORE and find things!So, I rescued about 6 prisoners, found 5 documents to read to understand what has happened and so on!I really loved the night + flashlight, but is WEIRD! In main game you don't have a flashlight..but here you do?!?! Oh, well...While I like the setting and so on the freaking ZOMBIES keep on coming over and over again and basicaly disrupted my exploring! You might think it adds to the "survival" aspect....WRONG! After 15 minutes it became tiresome and annoying! DEAR DEVELOPERS! HORDE MODE IS NOT A TOMB RAIDER SPECIFIC THING! IT NEVER WAS AND NEVER WILL BE!!!! EXPLORING + PUZZLE SOLVING WAS AND WILL BE!!!!While I enjoyed it while I played it, I WILL NEVER GO BACK TO PLAY THIS DLC !!! Endurance Mode was OK\/Good, but this is basically Tossing Lara in a Resident Evil type of setup and feels akward and WRONG!They should have focused this last DLC on STORY ( New region to explore IN THE MAIN GAME) or the likes + PUZZLES!Instead we get a zombie horde mode...I can't recommend this...Sorry, EVEN IF THE BASE GAME + BABA YAGA + ENDURANCE MODE DLCS are purely awesome and A VERY GOOD and SOLID GAME!!!! (This last DLC feels "out of picture" in the Tomb Raider Universe). Remember how great the melee combat was in Tomb Raider? No? Have fun being swarmed by melee enemies who have inconsistent detection rules and repeatedly respawn (sometimes behind you). The final area is just constantly spawning melee enemies ganking you while you try and complete objectives. Whoever had the stupid thought that Tomb Raider needed a zombie DLC needs to seriously stop designing games.. FYI if you are reading this, this DLC is NOT like Baba Yaga and is NOT integrated into the main campaign world. I figured that out after beating the game. It is an expedition mode item meant to be played seperately from the main game.My opinion on the DLC is that it's okay. At first I thought wow this is sort of neat. Sneaking around on a map and killing zombies. I figured it would be a chance to be truly stealthy around an AI who was 'blind' and that I would avoid most fights or at least be tactical about it.Well these 'zombies' have random 'swarms' where they all suddenly know where you are. You cannot hide from them as they toss grenades at you (grenades really?). If you are up in a tree the grenades fall back down and the swarm then kills itself. There's three puzzles which are really simple but explained in a really confusing manner. They consist mainly of 'Look for three red lights in the room, if there are less than three red lights pull blue lever, if more than three lights pull green lever." No I'm not kidding.And the end of course there is a never ending spawning amount of zombies that run twoards you as you just hold the sprint button down and shoot red pipes as you pass under them. I completed this DLC in about 40 minutes.In my opinion it is a missed oppurtunity. Overall it will make for a good couple runs with cards but I would get it on sale.. Baba Yaga - Story missionEndurance - Survival and exploration.Cold Darkness Awakened - Three puzzles(?), and some zombies.Boring, short, unworthy to replay.. Ill be breif.+The randomized puzzle and weapon\/prisoner locations is a neat feature to make it a bit more replayable. +The voidhammer is incredible looking and is much more pretty than the games standard break action shotgun-Even with the randomization, you will likely play this crap a few times just to get the voidhammer and other items bound to it. Its incredibly boring and easy. -Total time having fun: 5 minutes during tutorial. Total time grinding for weapons and outfits that I wanted :A couple of hours. So unless you somehow find the content to be diehard fun, you are buying a russian outfit and a nice double barrel that are locked behind a few hours of grinding a boring level over and over.. Yep. Unless you are a psycho and desperately want a pretty double barrel shotgun (like me), run from this like its the plague.Might be worth it to go back into the "Deathless ones" level in the campain, and blast the everloving crap out of them while screaming "LISTEN UP YOU PRIMITIVE SCREWHEADS! THIS.. IS MY BOOMSTICK". Rise of the Tomb Raider is good game weighed down by some garbage DLC and this one is the worst of the pack. It is just plain bad. It is a Zombie mode with objectives set in a dark Soviet base. There are some lame "puzzles" that even when solved correctly sometimes produce the wrong result, there are weapons to pick up and collectibles as well. I assume the base is randomly generated but I am only assuming because I have only played through this trash once. It pretty well has no redeaming features, the zombies are not fun to fight in the slightest, it's dark so it's hard to see and nothing you do is enjoyable or satisfying. The developers have somehow managed to take the core ROTTR experience which is good and make it bad. The thought that I have to go back to this mode to finish off its achievements pains me greatly, this is easily the worst part of the Rise of the Tomb Raider experience. DO NOT BUY THIS EVEN ON A DEEP SALE.
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